CodeFizz
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Get the plugin

Getting Started

  • Introduction
  • Quick Start
  • Requirements
  • Installing the CLI
  • License & Machines

Guides

  • Installing the Plugin
  • The AI Skill
  • CLI vs MCP
  • Multiple Editors
  • How It Works
  • Discovering Commands

Walkthroughs

  • Build a Blueprint with AI
  • Author a Material Graph
  • Create a Niagara System
  • Rig a Character with AI
  • Build an Animation Blueprint
  • Build Sound with AI
  • Build a Modular Character
  • Grow a Tree with AI

Reference

  • Reference
  • Audio
  • Mutable
  • Control Rig
  • Niagara
  • PCG
  • Procedural Vegetation
  • Materials
  • Behavior Trees
  • Environment Queries
  • StateTree
  • Sequencer
  • Level Actors
  • Project Settings
  • Blueprints
  • Blueprint Structs
  • Enhanced Input
  • Asset Management
  • Bulk Asset Ops
  • Data Assets
  • Object Properties
  • UMG Widgets
  • Data Tables
  • Curves
  • Animation
  • Console Commands
  • Profiling
  • Core
  • Debug

Help

  • FAQ
  • Troubleshooting
  • For AI Agents
  • Fix: Plugin failed to load, module could not be loaded (GetLastError 126)
  • Fix: bridge unreachable, editor not responding
  • Fix: cfa targeted the wrong Unreal editor
  • Fix: the CodeFizz panel does not show Active
  • Fix: plugin version mismatch after an update
DocsHelpFix: the CodeFizz panel does not show Active

Fix: the CodeFizz panel does not show Active

The editor panel does not read Active, or a command says this machine is not licensed. Check with cfa whoami, sign in with cfa login, and read what each panel state means: not activated, signed out, reconnect needed, trial ended, subscription ended.

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CodeFizz

A drop-in Unreal Engine 5 plugin that exposes the entire editor surface (Blueprints, Materials, Niagara, PCG, StateTree, Control Rig, Insights profiling, and more) over the Model Context Protocol. Connect Claude Code, Cursor, VS Code, or any MCP-compatible client and let your AI build inside the engine.

Product

  • Features
  • Docs
  • Tools
  • Blog
  • Demo
  • Roadmap
  • Changelog
  • Pricing
  • FAQ

Resources

  • Install guide
  • Discord
  • YouTube
  • Open-source edition
  • Manage subscription

Legal

  • Refund Policy
  • Privacy Policy
  • Terms of Service

© 2026 CodeFizz. All rights reserved.

CodeFizz Editor Agent is a CodeFizz product. Payments processed by Polar Software, Inc. (Polar), the Merchant of Record.

The CodeFizz panel inside the Unreal Editor does not read Active, or a command reports that this machine is not licensed. There is nothing to paste inside Unreal: the editor plugin reads the same sign-in the CLI wrote.

Check this machine's sign-in

See who is signed in on this machine and when it expires:

bash
cfa whoami

If that reports you are not signed in, activate the machine and press Refresh in the editor panel:

Sign in with your CodeFizz account (opens the browser):

bash
cfa login

What the panel is telling you

Not activated. No sign-in on this machine yet. Run cfa login, then Refresh.

Signed out. This machine was deactivated from your account, or from another machine with deactivate-all. Run cfa login again to reclaim a seat.

Reconnect needed. The offline grace window ran out. Connect to the internet and it refreshes on its own, or press Refresh.

Free trial ended, or subscription ended. The trial has expired or the subscription lapsed. See pricing.

If you are out of machine seats

A paid licence covers five of your own machines. Signing in again on a machine you already use never takes a second seat.

Free the seat on the machine you are using now:

bash
cfa logout

Free every machine at once, then sign in again where you need it:

bash
cfa deactivate-all
Tip
Full licensing detail in License & Machines. See also all fixes.