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Editor · 6 min read

Unreal Engine level prototyping: a wall-run course from one prompt and a reference image

A 500m wall-running blockout built from a brief and a reference image. Eleven materials authored, 230 actors sorted into named folders, and the agent screenshotting its own level from two angles to check the layout before calling it done.


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Stop bouncing between AI and Unreal.

Drop the plugin into your project, point your MCP client at it, and let your AI actually build inside the editor.